Harry Tyler
Gameplay & Tools Programmer
About
Hey there, I'm Harry, a gameplay programmer and designer from England. I've been making and playing games for most of my life and am currently studying Games Development: Programming at Falmouth University.
This website exists as an archive of projects I've worked on, as well as a display of my abilities and skills I've learned during my journey.
I have an affinity for discovering and learning different methods of working and a focus on working in teams.
For me, game dev is the most fun and the most engaging when you're working on things that the players directly interface with, whether that's gameplay mechanics or supporting projects such as blogs and involving yourself within the community.
Staffordshire National Skills Challenge Finalist - 4th place - 2021
Skills
Programming Languages:
Unreal Engine Blueprints
C#
Unreal Engine C++
Python
Game Engines:
Unreal Engine
Unity
Industry Skills:
Agile Workflow
Version Control (Git)
Team Communication & Leadership
Miscellaneous:
Photoshop
Maya
Education & Experience
2021-2024
Studying Game Development: Programming BA(hons) at Falmouth University
|
2019-2021
Studied Games Development at Northbrook MET
University Projects
Animal Retribution
Development Time: 9 Months Engine: Unreal Engine 5.1 Language: C++ Blueprints
My Contributions:
System & Gameplay programming
Team Managing
Scrum Leading
UI Functionality
Personal Projects